Ruling Queries Archived threads. Namespaces Forum Discussion. Views Read Edit View history. Navigation Yugipedia Mobile site Help Random page. This page was last edited on 11 April , at More Mermail support plz. Skilled Blue Magician Zobacz profil Zobacz posty. Inzektor is pretty good, lost to one this morning in a great long duel. I was thinking of those familiar cards lately, but then card sleeves released with them on it, odd timing.
I want to make a deck using Elementals since I've never really used them before. They look potentially fun even if they were never so good, not that I remember anyways.
I want Fenrir for my wolf collection but I don't play water. Fuhma Shuriken would be nice. PRinciple prickley!?!?! Zobacz profil Zobacz posty. Madolche need their angelly. One thing to get out of the way straight away is the matter of their optional effects.
The theme is built around Inzektors equipping themselves to one another and as such they all have the ability to either equip another Inzektor to themselves, or to equip themselves to a fellow Inzektor.
Undoubtedly the most important of the new Inzektors are Hornet, Centipede and Dragonfly, who can all work together to generate a lot of advantage. You can send this Equip Card to the Graveyard to target 1 card on the field; destroy it. Most of the time it means you can use Hornet to destroy an opponents card for free, which is always nice.
It also sets off the effects of the two Inzektors to follow, who require equipped cards to go to the graveyard to get their effects. The stat boost gained whilst Hornet is equipped is an added bonus which would allow the other Inzektors, most notably Centipede, to take down threats to the deck, such as King Tiger or Thunder King, without needing to use up Hornet. Getting Hornet to the hand, or preferably graveyard fast will be very important to the deck. Likewise disrupting Hornet will likely be important to beating the deck.
Combined with Hornet you can destroy an opponents card and grab another Inzektor from your deck, often doing all of this for free.
Dragonfly is the wall of the Inzektors, capable of defending himself from cards such as Reborn Tengu or King Tiger Wanghu. And that will often be done for free.
From here you can make a Rank 3 Xyz such as Zenmaines and then repeat it all next turn. Because of these cards your opponent will be very wary of putting too many cards on the field at once, because it will just lead to easy targets for Hornet to pick off.
This leads into the popular suggestion to combine them with Wind Ups and use the Hunter loop Using Hunter, Rat and Zenmaighty to ruin their hand. Your opponent will be stuck choosing between losing their hand if they hold back, or losing their field if they commit too much. If the equipped monster would be destroyed, you can destroy this card instead. Where Hornet provides offense Ant is meant to provide defense. Being able to nab the card from either place is even better, and this is once per turn, appropriately.
That it comes from the Deck was always the best part of that effect there. Finally, while equipped to a card, that Monster has its Level increased by 3.
Which again, as seems to be a theme this week, opens up countless Extra Deck plays, given how important Level manipulation is. Still a great card in a great theme. Art: 3. I like the colors and background and how well they blend together though.
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