Why do alliance always win av




















Check your brain at the battlemaster when you join the queue. Ashen Shugar -- The lions sing and the hills take flight. The moon by day, and the sun by night. Blind woman, deaf man, jackdaw fool.

Let the Lord of Chaos rule! I never have figured out why people believe this. If the map were flipped, alliance on my BG could still win in 11 minutes using the exact same strategy that they currently do.

There are really only 2 'tricks' to pulling off a successful rush in AV. Otherwise everyone who's killed in the intial rush will rez at their base and automatically play defense.

You wait till you form up a group of people. Alliance will wait on the hill by the mine until enough people get there, horde will wait on the road right before you get to the bridge. Alliance rushes in and drops agro by running to the waterfall before they cap RH.

Horde rushes in and drops agro by running into Van's Bunker before they cap AS. If I'm playing ally, I'll play defense and pick off the first few hordies as they trickle across the bridge. You almost never see them waiting for backup before they go in. I can't, for the life of me, explain the difference. Rgds, Frank. I think it comes down to the fact that the 'regular' BG players will gravitate to the BGs where they have a good chance of winning.

If that happens to be AV, the other ones get ignored since AV gives so much more honor. On my battlegroup Whirlwind the queue time for AV is usually under 10 minutes these days, and often as low as 6. This means, if Alliance plays well, 4 games takes a little over an hour. What I do is base myself in Shat, and do the island dailies while waiting. I just have to get Out of Combat in the 90 seconds the invite window is open. I can usually do this.

Sounds nice. I have to do the other 3 for the tokens. Since Alliance usually loses, this is a bit of a grind. The others require a lot more reaction to what the other side is doing. Its astonishing how often the Alliance completely controls the upper FW compound 5 minutes into the game. I never see the Horde pull that off at DB. If the Alliance fails to take RH early, they lose their chance for a quick win.

On the opposite end, to get into the Horde base, you can gather in the hut right before the ramp and you can't be hit there - or even seen, you have to kill the NPC out front. Then just run into either tower, run up the stairs and get inside the flag room where, again, you can't be hit or even seen by the NPCs. The general scheme I've seen for Alliance is to move in force directly to RH, and attack it as quickly as possible.

Once Alliance captures RH - so much the better. Alliance then works on capping the towers. At this point its pure PvE, no Horde are left in the compound, and the few that trickle in can be picked off one by one. Now, this past weekend was AV weekend and it's frustrating knowing you're just going to lose. This topic has been discussed to death in the Forums, but a big thing for me is the placement of NPCs in each of the base camps.

How many do Horde have while trying to cap AS? It's ridiculous. I try to get past the bridge, with archers shooting me for each, and in a desperate attempt to get some Huntard's pet off my dying clothie behind, I Fear.

So since Alliance have such a wonderfully-guarded base in the form of NPC defense, and Horde have none in their base, the zerg no longer works, and Horde are forced to play defense.

Unfortunately, at least in my BG, Horde don't want to do this. And I personally hate playing defense. It's so much fun getting attacked by 20 Alliance and seeing "AllyMage rolls on the floor laughing at you" while you die. Not to mention that sometimes we zerg and win, and sometimes we do have folks playing defense and still lose, so I'm at a loss to explain why we now generally lose a BG we used to dominate before the changes. Alliance, due to general mindset as well as racial abilities the racials were more of an issue pre-bc, but are still an issue draws the most serious PvE players.

Many on alliance who do PvP do it in their off-time as a way for extra gear, or just as something to pass the time. In Alterac Valley, that puts us before the introduction of reinforcements. It puts us before the removal of all of the Commanders and Lieutenants. Turning in armor scraps is an encouraged, supportive activity by this point. Many capture points mostly graveyards had been moved away from their initial placements to gain better balance across the map.

As someone who never played Classic, I'm super exited to get in there. And chances are when I start to do it I'll revisit the guide again and again. But what is the proper way to leave a battleground? I hearthed out as right clicking on my character frame did not give me any choices on leaving.

Comment by Robbie Thanks for the guide! It is informative, organised and well written! Such a pleasure to read. As the Classic launch date approaches, guides like this are an exciting reminder of content I have still to experience. Comment by solkn AV guide right now is let alliance win because its impossible for horde to race them.

Have fun! Comment by SilverSaw Since official launch of AV i find out that Reputation gains in the guide are not correct and need to be fixed. Comment by Baracuda Ok some questions: can you add a map with lieutenant and captain locations?

Yeah, classic PvP is in a bad state. Just keep doing it and you will get a win eventually…. The most viable strategy for alliance to win AV is a full mega turtle game. Like the ones we had in vanilla, that lasted several hours, sometimes a few days. Yes, in I remember going to bed, sleeping 8 hours, having breakfast, going to school, coming back and getting into the same game from last evening. At this point, you have a good choke point to defend and even after you lose SP gy, you have a bridge which is extremely defendable.

This is the point where in most games for locked out for hours and hours without any progress from each side. Even if this is a valid option to win, almost every player today would rather lose quickly than spend 5 hours fighting on a bridge. You need to wait for the stars to align and get a massively geared good team vs garbage horde team and just smash them and overpower their map advantage, OR you need to come across that 5 man gandling team that spams a huge wall of text before the game starts and gives a motivational speech etc.

That has happened a few times recently.



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